Seems to change fov and viewmodel, but reverting to normal fov while retaining the viewmodel after closing console. Viewmodel seems to reset upon death or game restart, wouldnt happen to know how to make it permanent? edit: nevermind, i had to actually save the game too so it wouldnt revert back to default viewmodel.
Have you ever wondered how can you change your viewmodel FOV on L4D2? The default viewmodel FOV sucks the weapon is way close to your screen and you can't see stuff that your weapons view block.
Playing with an FOV at least set to 90 in most games is just very satisfying. It makes something about the game appear better, especially when the FOV extends to how you perceive your first person player-model / weapon on the screen. It also makes ADS look and feel a lot more realistic as well. r/ReadyOrNotGame.
Alternatively, you can enable the console under your launch options. To enable developer console through your launch options, right click Left 4 Dead 2 under your games library. Choose properties from the drop down list. Then select general and launch options. Pasting “-console” inside your launch options with enable your developer console.
Change camera and viewmodel FOV; Download the FoV addon. Extract the files in \left4dead\addons. Bring up the in-game console. Type in console (or .cfg) "fov_override XX" to change the camera FOV and "viewmodel_fov_override XX" to change the viewmodel FOV (replace "XX" with the desired value).
. Which classes should turn off the viewmodels? Scout should turn it of, because the scattergun is huge and there's no need to see the weapon. You could turn it off or keep it on, because you switch your weapons very often. Turn it off.
Summary. The best field of view for playing Left 4 Dead 2 really depends on the player’s own preferences. Some people may find it more comfortable to have a wider field of view so they can see more of their surroundings, while others might prefer a narrower field so they can focus more on what is happening in front of them. Ultimately, it is
#skillz2play#scp#scpslBefore anyones asks how I made my viewmodels extended, I used the size command, which is part of the plugin AdminTools. All I did was m
I think it is possible with Cheat Engine. At least you can play in 3rd person mode using Cheat Engine, so may be changing the viewmodel fov is also possible. Originally posted by ZrrrrrZer0!: Viewmodel Fov= the weapon position on how far or near the weapon is in the face of the player.
Left 4 Dead 2. so can you change the viewmodel_fov to be more like L4D1? Werndan101 14 years ago #1. topeeek. Mr_Johnny 14 years ago #2. No. Yeah. ArthasReborn 14 years ago #3. Yeah, if I play this after some other shooters, it feels kinda strange.
how to change viewmodel fov in l4d2